AI Insights · Timothy · January 2022
Top 5 Hybridcasual Games on iOS in France for Q4 2021
Explore the performance of the top 5 hybridcasual games on the iOS platform in France during the fourth quarter of 2021, as reported by Sensor Tower.
The fourth quarter of 2021 saw intriguing trends in the performance of the top 5 hybridcasual games on iOS in France. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced notable fluctuations in weekly revenue, starting at approximately $27K and peaking at around $37K by the end of December. Weekly downloads saw a steady decline, beginning at 6.2K and dropping to around 3.6K by the end of the quarter. Active users also showed a downward trend, decreasing from around 29.7K to 20.7K over the same period.
Archero, published by HABBY, had a varied revenue performance, starting at approximately $14.6K and finishing the quarter at around $24.8K. Downloads saw a peak mid-quarter at approximately 4.5K but remained fairly steady around the 4.5K mark towards the end. Active users fluctuated but ended the quarter close to where they began, around 22.2K.
Kingdom Guard: Tower Defense TD by TAP4FUN (HONGKONG) LIMITED showed a significant increase in weekly revenue, starting at approximately $3.2K and reaching over $20K by the end of December. Weekly downloads saw a peak of around 3.9K, while active users steadily increased from around 959 to over 4.8K during the quarter.
Sniper 3D: Gun Shooting Games from Wildlife Studios maintained a consistent revenue stream, starting at approximately $10.5K and peaking at around $16.3K in late December. Weekly downloads showed a strong upward trend, beginning at approximately 7.7K and reaching around 25.8K by the end of the quarter. Active users, however, showed a slight decline from around 33.3K to 26.9K.
Zen Match - Relaxing Puzzle by Moon Active saw a tremendous increase in both revenue and user engagement. Weekly revenue started at negligible amounts but surged to around $14.7K by the end of December. Downloads also showed a substantial rise, peaking at around 52.3K in late October. Active users grew impressively from around 155 to over 142K by the end of the quarter.
For more detailed insights and data on these apps, visit Sensor Tower.